Post by Druebey on Jun 14, 2016 13:48:49 GMT -5
Hello all memebers,
Each date will have what I will be working on, general for personal/research days and specifics for others.
Example 6/14/16 I am spending time with my family and then will be later at night doing some research.
6/15- research and C++ lessons after working at home
6/16 - C++ lessons at night while working at home while sun is up
6/17 - research and working at home
6/18 - research and working at home
6/19 - C++ lessons and working at home
6/20 - C++ lessons and working at home
6/21 - C++ lessons all day
6/22 - C++ lessons till done
6/23 - SFML lessons start
6/24 - SFML lessons
6/25 - possible in house prototype being built(text only at the time)
6/26 - IF made in house prototype and works great may send out emails to true testers
6/27 - If email was sent prototype will be released in a special forum for true testers to test out
6/28 - more data added to prototype(txt) and graphics start to be made by my wife(hand drawn at this time)
6/29 - more data added and prototype(txt) updated for true testers
6/30 - more data added and prototype(txt) updated
7/1 - more data inputted to text prototype for in house testing
7/2 - more testing as per earlier data amount
7/3 - possible prototype update
7/4- personal day
7/5 - personal day
7/6 - prototype if works well enough for true testers, will be released as a free game here on forum with its own .exe file.
7/7 - work on the actual prototype for games begins
7/8 - replacing text with graphics is possible
7/9 - if graphics are inputed for different things, testing will be in house only
7/10 - in house testing
7/11 - in house testing
7/12 - in house testing
7/13 - in house testing
7/14 - in house testing
7/15 - update/overhaul of data
7/16 - in house testing
7/17- in house testing
7/18- in house testing
7/19 - update/overhaul of data
7/20 - inhouse testing
7/21 - in house testing
7/22 - possible true tester notification
7/23 - RC1 prototype possibly released to true testers
7/24 - data inputed/updated/overhauled
7/25 - meeting here on forum in true tester forum
7/26 personal day
7/27 personal day
7/28 personal day
7/29 personal day
7/30 personal day
7/31 data update and overhaul according to true testers reports
8/1 RC2 Prototype released to true testers
8/2 data input
8/3 data input
8/4 data input
8/5 data input
8/6 updated RC2.1 released to true testers
8/7 updates/overhauls/etc due to reports
8/8 update with RC2.2
8/9 data input
8/10 data input
8/11 meeting in true tester forum
8/12 overhauls/suggestions taken from true testers added to RC 2.3
8/13 data input
8/14 data input
8/15 data input
8/16 reports and suggestions added to RC 2.4
8/17 RC 2.4 released to true testers
8/18 data input
8/19 data input
8/20 data input
8/21 meeting in true testers forum
8/22 overhauls/updates/suggestions added for RC 2.5
8/23 RC 2.5 added to true tester forum
8/24 Open true tester board for guests to look at opinions of prototype will be open and data input
8/25 data input
8/26 data input
8/27 data input
8/28 reports from true testers and suggestions added to RC 2.6
8/29 data input
8/30 RC 2.6 released to true testers
8/31 data input/inhouse testing
9/1 data input
9/2 data input
9/3 data input
9/4 true tester meeting
9/5 updates done for RC 2.7
9/6 data input
9/7 RC 2.7 released to true testers
9/8 data input
9/9 true tester meeting
9/10 data input
9/11 personal day
9/12 data input
9/13 data input
9/14 data input
9/15 update RC 2.7 to 2.8
9/16 data input
9/17 data input
9/18 data input
9/19 update RC 2.8 to 2.9 if true testers agree 2.7 is ok
9/20 true tester meeting
9/21 possible RPer inclusion for 2.9
9/22 Make RPer testing forum/add RC 2.9 to it
9/23 if all works out release to public
9/24 data input(real game data not just prototype)
9/25 data input
9/26 data input
9/27 data input
9/28 data input
9/29 data input
9/30 data input
9/31||10/1 data input
10/2 data input
10/3 data input
10/4 in house testing
10/5 in house testing
10/6 in house testing
10/7 data input
10/8 data input
10/9 true testers and active members get access to another forum
10/10 data input
10/11 data input
10/12 data input
10/13 Version 0.0000000001 released on other forum for true testers and those that pay...
10/14 data input
10/15 data input
10/16 data input
10/17 data input
10/18 true tester meeting
10/19 data input
10/20 personal day
10/21 personal day
10/22 personal day
10/23 personal day
10/24 data input
10/25 data input
10/26 data input
10/27 version 0.00000000002 released to true tester/those that paid to test
10/28 updates as per first released version issues and suggestions
10/29 updates as per first released version issues and suggestions
10/30 updates as per first released version issues and suggestions
10/31 personal day
11/1 personal day
11/2 personal day
11/3 testers meeting on other forum
11/4 updates as per meeting on other forum
11/5 RC 1 for 0.00000000003 released to true testers
11/6 RC 1 for 0.00000000003 released to testers(general) after twicks are made
11/7 data input
11/8 data input
11/9 data input
11/10 data input
11/11 data input
11/11 updates/fixes as per issues and suggestions
11/12 0.000000004 version released to testers
11/13 data input
11/14 data input
11/15 data input
11/16 data input/fixes as per testers
11/17 fixes as per testers
11/18 data input
11/19 in house testing
11/20 in house testing
11/21 in house testing
11/22 0.000000005 released to testers
11/23 in house testing
11/24 fixes/data input
11/25 data input
11/26 data input
11/27 data input
11/28 data input
11/29 data input
11/30 data input
11/31 0.0000000006 released to testers after fixes and like from 0.00000005 are done
12/1 input data
12/2 input data
12/3 input data
12/4 input data
12/5 input data
12/6 input data
12/7 input data
12/8 input data
12/9 input data
12/10 fix issues
12/11 fix issues
12/12 personal day
12/13 fix issues
12/14 in house testing
12/15 in house testing
12/16 in house testing
12/17 in house testing
12/18 0.00000000007 released to testers
12/19 fix issues
12/20 fix issues
12/21 personal day
12/22 personal day
12/23 personal day
12/24 personal day
12/25 personal day
12/26 personal day
12/27 personal day
12/28 personal day
12/29 fix issues
12/30 fix issues
12/31 personal day
1/1 personal day.
All of the testing and coding after the 20th will go along side a RP that I will be running after getting things more ready for it. This is the Road Map so far for the first game. That being said, IF I delay you now will know why and what I am working on or if I have a sick day you will know what I will be catching up on. IF you have any suggestions or comments please leave them below. I honestly am intrigued to see if this roadmap will be close to what I put here or different. What about you all?
My wife will be updating you all when she can on the progress and you can comment on her or my threads about the progress... as I will mention some milestones here and there myself... like getting all C++ lessons done will be a milestone and she maybe the one to place it on here.
Have a great day,
Drew
Each date will have what I will be working on, general for personal/research days and specifics for others.
Example 6/14/16 I am spending time with my family and then will be later at night doing some research.
6/15- research and C++ lessons after working at home
6/16 - C++ lessons at night while working at home while sun is up
6/17 - research and working at home
6/18 - research and working at home
6/19 - C++ lessons and working at home
6/20 - C++ lessons and working at home
6/21 - C++ lessons all day
6/22 - C++ lessons till done
6/23 - SFML lessons start
6/24 - SFML lessons
6/25 - possible in house prototype being built(text only at the time)
6/26 - IF made in house prototype and works great may send out emails to true testers
6/27 - If email was sent prototype will be released in a special forum for true testers to test out
6/28 - more data added to prototype(txt) and graphics start to be made by my wife(hand drawn at this time)
6/29 - more data added and prototype(txt) updated for true testers
6/30 - more data added and prototype(txt) updated
7/1 - more data inputted to text prototype for in house testing
7/2 - more testing as per earlier data amount
7/3 - possible prototype update
7/4- personal day
7/5 - personal day
7/6 - prototype if works well enough for true testers, will be released as a free game here on forum with its own .exe file.
7/7 - work on the actual prototype for games begins
7/8 - replacing text with graphics is possible
7/9 - if graphics are inputed for different things, testing will be in house only
7/10 - in house testing
7/11 - in house testing
7/12 - in house testing
7/13 - in house testing
7/14 - in house testing
7/15 - update/overhaul of data
7/16 - in house testing
7/17- in house testing
7/18- in house testing
7/19 - update/overhaul of data
7/20 - inhouse testing
7/21 - in house testing
7/22 - possible true tester notification
7/23 - RC1 prototype possibly released to true testers
7/24 - data inputed/updated/overhauled
7/25 - meeting here on forum in true tester forum
7/26 personal day
7/27 personal day
7/28 personal day
7/29 personal day
7/30 personal day
7/31 data update and overhaul according to true testers reports
8/1 RC2 Prototype released to true testers
8/2 data input
8/3 data input
8/4 data input
8/5 data input
8/6 updated RC2.1 released to true testers
8/7 updates/overhauls/etc due to reports
8/8 update with RC2.2
8/9 data input
8/10 data input
8/11 meeting in true tester forum
8/12 overhauls/suggestions taken from true testers added to RC 2.3
8/13 data input
8/14 data input
8/15 data input
8/16 reports and suggestions added to RC 2.4
8/17 RC 2.4 released to true testers
8/18 data input
8/19 data input
8/20 data input
8/21 meeting in true testers forum
8/22 overhauls/updates/suggestions added for RC 2.5
8/23 RC 2.5 added to true tester forum
8/24 Open true tester board for guests to look at opinions of prototype will be open and data input
8/25 data input
8/26 data input
8/27 data input
8/28 reports from true testers and suggestions added to RC 2.6
8/29 data input
8/30 RC 2.6 released to true testers
8/31 data input/inhouse testing
9/1 data input
9/2 data input
9/3 data input
9/4 true tester meeting
9/5 updates done for RC 2.7
9/6 data input
9/7 RC 2.7 released to true testers
9/8 data input
9/9 true tester meeting
9/10 data input
9/11 personal day
9/12 data input
9/13 data input
9/14 data input
9/15 update RC 2.7 to 2.8
9/16 data input
9/17 data input
9/18 data input
9/19 update RC 2.8 to 2.9 if true testers agree 2.7 is ok
9/20 true tester meeting
9/21 possible RPer inclusion for 2.9
9/22 Make RPer testing forum/add RC 2.9 to it
9/23 if all works out release to public
9/24 data input(real game data not just prototype)
9/25 data input
9/26 data input
9/27 data input
9/28 data input
9/29 data input
9/30 data input
9/31||10/1 data input
10/2 data input
10/3 data input
10/4 in house testing
10/5 in house testing
10/6 in house testing
10/7 data input
10/8 data input
10/9 true testers and active members get access to another forum
10/10 data input
10/11 data input
10/12 data input
10/13 Version 0.0000000001 released on other forum for true testers and those that pay...
10/14 data input
10/15 data input
10/16 data input
10/17 data input
10/18 true tester meeting
10/19 data input
10/20 personal day
10/21 personal day
10/22 personal day
10/23 personal day
10/24 data input
10/25 data input
10/26 data input
10/27 version 0.00000000002 released to true tester/those that paid to test
10/28 updates as per first released version issues and suggestions
10/29 updates as per first released version issues and suggestions
10/30 updates as per first released version issues and suggestions
10/31 personal day
11/1 personal day
11/2 personal day
11/3 testers meeting on other forum
11/4 updates as per meeting on other forum
11/5 RC 1 for 0.00000000003 released to true testers
11/6 RC 1 for 0.00000000003 released to testers(general) after twicks are made
11/7 data input
11/8 data input
11/9 data input
11/10 data input
11/11 data input
11/11 updates/fixes as per issues and suggestions
11/12 0.000000004 version released to testers
11/13 data input
11/14 data input
11/15 data input
11/16 data input/fixes as per testers
11/17 fixes as per testers
11/18 data input
11/19 in house testing
11/20 in house testing
11/21 in house testing
11/22 0.000000005 released to testers
11/23 in house testing
11/24 fixes/data input
11/25 data input
11/26 data input
11/27 data input
11/28 data input
11/29 data input
11/30 data input
11/31 0.0000000006 released to testers after fixes and like from 0.00000005 are done
12/1 input data
12/2 input data
12/3 input data
12/4 input data
12/5 input data
12/6 input data
12/7 input data
12/8 input data
12/9 input data
12/10 fix issues
12/11 fix issues
12/12 personal day
12/13 fix issues
12/14 in house testing
12/15 in house testing
12/16 in house testing
12/17 in house testing
12/18 0.00000000007 released to testers
12/19 fix issues
12/20 fix issues
12/21 personal day
12/22 personal day
12/23 personal day
12/24 personal day
12/25 personal day
12/26 personal day
12/27 personal day
12/28 personal day
12/29 fix issues
12/30 fix issues
12/31 personal day
1/1 personal day.
All of the testing and coding after the 20th will go along side a RP that I will be running after getting things more ready for it. This is the Road Map so far for the first game. That being said, IF I delay you now will know why and what I am working on or if I have a sick day you will know what I will be catching up on. IF you have any suggestions or comments please leave them below. I honestly am intrigued to see if this roadmap will be close to what I put here or different. What about you all?
My wife will be updating you all when she can on the progress and you can comment on her or my threads about the progress... as I will mention some milestones here and there myself... like getting all C++ lessons done will be a milestone and she maybe the one to place it on here.
Have a great day,
Drew