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Post by Druebey on Feb 1, 2016 19:40:07 GMT -5
Hello all, Something I thought you would like to look at and comment on. Currently in the works but a friend had me thinking about recently alot. The true focus of the games I plan on making... The focus of the games is not only to provide an interactive entertainment centered around history and prehistory but also to simulate the situational circumstances and decisions that had to be made based on real life elements. The Plausibility and Reality of what ones actions does in the short term and how there are long term benefits or punishments. How each decision and action influences the world as we know it for the better or worse. The Ultimate test of a megaseries that expands each game into another. Showing the immediate and long term reactions and goals that a nation/people would have to endure. All in a very very "bendable" present and able to adjust to the plausibilities shown in previous installments. Allowing a player, NOT only to rule the world(figuratively speaking) but also to be able to go into the cosmos and create new worlds. Consquence and Circumstance being paramount throughout the series along with a bit of randomness . Should cause detail oriented and quesi strategists to enjoy and theorise on the meaning of "Mankind" and what it means truthfully to be "Human." How will you lead your culture through the eons? Will you rule them with fear throughout or compassion and understanding and be the Beacon of Society? Will terror REIGN supreme or will it fall before it did historically? HOW WILL YOU CHANGE DESTINY?
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Post by axe99 on Feb 6, 2016 1:53:53 GMT -5
Nice one Drew .
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